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Game Jam

Post Mortem

Simple Suite

Wizbowo's Conquest

Creating a 2D Timed Action Game in 1 Week

May 15, 2026

Game Jam

Post Mortem

A reflection on the process of developing an entire game in just 1 week for the second Oink Jam.

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Building an Inventory System

May 5, 2026

Wizbowo's Conquest

A basic overview of the most important parts of the inventory system from Wizbowo's Conquest, along with how we tackled issues during development

Developing a 2D Sandbox Tile Manager

May 4, 2026

Wizbowo's Conquest

Learn about how we created a flexible, espansive tile system that balances performance and visuals.

Designing a Smaller File Format (s.gf)

March 13, 2025

Simple Suite

How I created a simple file format that is 60% smaller than a PNG

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